US-composer Brian Parnham describes “See None, Hear None, Speak None” as an intense electro-acoustic-trance/ambient album with an edge. On my part I’d like to add the labels energetic, tribal and occasional minimalist-flavored.
The 15 interconnected tracks don’t take on any melodic shape, being rooted in or backed by organic sound currents and complex sample food which are reminiscent of Steve Roach’s tribal period (“Suspended Plumes”, “Race to the Source”). Circular and mesmerizing patterns are featured, even to elevating effect such as displayed beautifully on “Eroding Shore” (a sort of reprise to the track “Infinite Shore” by Steve Roach).
In the middle, things turn to the high-tech/experimental side with three brief pieces. From “1111” on, the music transcends to deeper ambient realms, a slow morphing and organic drone turmoil with murky sound effects and twists journeying through an alienating underworld. Imminent vibes of ancestral origin along one of more psychedelic nature kick in on the remaining pieces while high-tech sequencer licks and energetic sweeps wash on and off.
The final two pieces are a marriage of Temps Perdu? and Dreamtime-Roach, dwelling in a curious kind of hyperworld and veils of mist. It puts an end to 71 minutes of peculiar and rather psychedelic Dreamtime sonic scenery that demands the right state of mind and longing for ambient adventure. Most of the time, “See None, Hear None, Speak None” proves challenging, hard and rather difficult to get into.
You can see what reviews I have done of this artist on the Brian Parnham artist page
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